发布于 2016-08-21 22:56:39 | 149 次阅读 | 评论: 0 | 来源: 网友投递
libGdx 2D/3D的游戏开发框架
libGdx 是一个跨平台的2D/3D的游戏开发框架,它由Java/C/C++语言编写而成。它基于Apache License, Version 2.0 协议,对商业使用和非商业使用均免费。代码托管于Github中
Libgdx 1.9.4 发布了。
该版本主要更新内容如下:
Moved snapping from ProgressBar to Slider to prevent snapping when setting the value programmatically.
Bullet: added btSoftBody#getLinkCount() and btSoftBody#getLink(int), see https://github.com/libgdx/libgdx/issues/4152
API Change: Wrapping for scene2d's HorizontalGroup and VerticalGroup.
Fix hiero problem with certain unicode characters. See https://github.com/libgdx/libgdx/issues/4202
Switched to RoboVM fork 2.2.0, fixes incompatibility with Android Gradle plugin and iOS 9.3.4
查看官方更新日志以了解更多:https://github.com/libgdx/libgdx/blob/master/CHANGES
下载地址: